Debugmode FrameServer is an open source plugin which will allow NLEs to do FrameServing, Image Sequence export and AudioServing.
FrameServing and AudioServing are the techniques used to transfer audio/video data from one application to another without doing a full fledged render and temporary files. Debugmode FrameServer is a plugin for NLEs enabling them to export their timeline audio/video data outside so that other applications can use the timeline directly as input.
Another use of the Frameserver/Audioserver is to serve audio/video data to an application that does not understand the source format. If you have an NLE that can open .MOV files and your MPEG encoder can read only .AVI input files, you can open the .MOV file in your NLE and use Debugmode FrameServer to serve the a/v data to your MPEG encoder. This increases compatibility between applications.
Debugmode Frameserver can also export the video from your NLE as an Image sequence. Frames can be saved in lossless BMP, TIFF, PNG and high quality JPEG formats.
Features
- Free for both personal and commercial use.
- Send audio/video data from your NLE to another application without doing a full render (saves disk space and time).
- Can serve video in 3 formats, RGB, ARGB or YUY2 (YUY2 works only if the target application can accept direct YUY2 data, like CCE 2.67. In Adobe Premiere Pro, if the project elements are all in YUV then using YUY2 gives better quality than RGB serving because it saves two colourspace conversions)
- Can serve audio directly to the target app, or can write the audio to the AVI file for better compatibility (if the target app has issues with served audio).
- Export/save videos as Image Sequences (BMP, PNG, TIFF or JPEG formats)
- Frameserve between PCs over the network! Very useful if you have a farm of machines and a high speed network.
- No additional software to install/tune, very simple to install and use.
This version supports the following editing software (only 32 bit versions).
- Sony Vegas Pro - tested with Vegas 9.0 and earlier
- Adobe Premiere Pro - tested with CS4 and Elements 1.0
- Ulead MediaStudio Pro - tested with MSP 7.0
- Ulead VideoStudio - tested with VideoStudio 8.0
- Pure Motion EditStudio - tested with EditStudio 4.1.3
- DebugMode Wax - works with Wax 2.0e and above
Usage Instructions
Sony Vegas/Vegas Pro
- Choose menu "File > Render As" to open the default render dialog (make sure your project uses 8/16 bit audio, they are the supported formats).
- Enter a valid filename for the output file. This file is called the "signpost" file.
- Choose "Debugmode FrameServer" as the output type.
- Click "Save" to start FrameServing.
Adobe Premiere/Premiere Pro
- From timeline, choose menu "File > Export > Movie" and choose "Debugmode FrameServer" in the list of output formats.
- Enter a valid filename for the output file. This file is called the "signpost" file.
- Click "Save" to start FrameServing.
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